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PSN on 3.55 (Idea)

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I was thinking about enabling psn on cfw 3.55 with a easy way.

What I've understood is that ofw 3.56+ uses different types of encryption to connect to PSN. Server-> Client. We can sniff the packages which are sent and received and implent it into 3.55 cfw.

Now the big question is how? Well with first we sniff packages at 4.xx firmware. Login with your own PSN and password. Log every package. Then add those client requests to cfw 3.55.

So like:
Client: j934r93irj34ij3rr3 (PSN login password encrypted)
PSN server: fk3ifi34i9f9f (Login, password OK!)

Client: fk3f034ijf3 (Friend list)
Server: rk43r9r94 (Name1, Name 2)

And implent this to cfw 3.55.
This means we can't use other login and password without package sniffing.

This also means we don't have to decrypt the encryptions. Because the server gets the answer it wants!

I hope some of the developers understand what I mean.
I have programmed lots of fake servers like Habbo etc.
I know how it works.

This could be patched easily with a firmware update if it's even possible to do it!
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What I forgot to say is. If the client sends random packages. It will be a lot harder or even impossible. Because then we need to find a way why they are random (Login time?)
and that's only possible by decrypting it.

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