So, the story in brief:
Running Rebug 3.55.4 REX
I'm trying to get flatz Secure File ID Dumper to work in order to use aldo's savegame bruteforce tool.
Anyways, I'm at the third step that asks to replace 3 original savedata libraries in dev_flash/vsh/module
I enabled dev_blind, then I backed up my original copies in advance, then copied the modified version into place, but, MM decided to immediately lock up.
After an hour, I sucked up the risk I may have borked it, and hard rebooted.
Rebooting the system seems to work fine, as does accessing MM again (and updating MM to 4.20.00, in case it was an older bug,) but all attempts to write these modified (or original copy) files into place cause MM to lock up. The file sizes on dev_blind for these 3 files now lists at 0kb which isn't good.
Any assistance with how I can properly write these files into place, or fix MM, or at least undo the damage would be swell.
Apologies if this is the wrong section. The exact freeze seemed due to MM.
Running Rebug 3.55.4 REX
I'm trying to get flatz Secure File ID Dumper to work in order to use aldo's savegame bruteforce tool.
Anyways, I'm at the third step that asks to replace 3 original savedata libraries in dev_flash/vsh/module
I enabled dev_blind, then I backed up my original copies in advance, then copied the modified version into place, but, MM decided to immediately lock up.
After an hour, I sucked up the risk I may have borked it, and hard rebooted.
Rebooting the system seems to work fine, as does accessing MM again (and updating MM to 4.20.00, in case it was an older bug,) but all attempts to write these modified (or original copy) files into place cause MM to lock up. The file sizes on dev_blind for these 3 files now lists at 0kb which isn't good.
Any assistance with how I can properly write these files into place, or fix MM, or at least undo the damage would be swell.
Apologies if this is the wrong section. The exact freeze seemed due to MM.